In the UK version of Monopoly, the most expensive property is "Mayfair".
Multiplayer board game Monopoly has an economics focus. Players travel about the game board by rolling two dice, purchasing and selling properties, and then developing them with homes and hotels. Players try to bankrupt their rivals by collecting rent from them. Tax squares, Community Chest cards, and Chance cards are further ways to win or lose money. Every time they pass "Go," players are given a stipend, but they also risk becoming locked up and being unable to leave unless they fulfill one of three requirements. There are house rules, many variations in editions, several spin-offs, and associated media. Due to its local licensing in more than 103 countries and its publication in more than 37 languages, Monopoly has ingrained itself into the fabric of global popular culture. In 2015, it was projected that 275 million copies of the game had been sold globally.
The Landlord's Game, developed in the United States in 1903 by Lizzie Magie, is the source of Monopoly. Lizzie Magie used The Landlord's Game to advance Henry George's economic theories, particularly his views on taxation, and to show that an economy that rewards individuals is preferable to one in which monopolies hold all the wealth. Originally, there were two sets of rules for The Landlord's Game: one that included taxes and another on which the present regulations are mostly based. The less capitalistic taxation regulation was not there in the 1935 edition of Monopoly that Parker Brothers initially released, making for a more competitive game. Hasbro finally acquired Parker Brothers in 1991. The name of the game refers to the economic idea of a monopoly, which is the dominance of a market by a single business.
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